Tattermunge Duo {2}{R/G}
Creature — Goblin Warrior Shaman
Whenever you cast a red spell, this creature gets +1/+1 until end of turn. Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
2/3
Prints (9)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Shadowmoor (SHM) | 218 | common | nonfoil, foil | — | — |
| Shadowmoor (SHM) | 218 | common | nonfoil, foil | — | — |
| Shadowmoor (SHM) | 218 | common | nonfoil, foil | — | — |
| Shadowmoor (SHM) | 218 | common | nonfoil, foil | — | — |
| Shadowmoor (SHM) | 218 | common | nonfoil, foil | $0.10 | $0.58 |
| Shadowmoor (SHM) | 218 | common | nonfoil, foil | — | — |
| Shadowmoor (SHM) | 218 | common | nonfoil, foil | — | — |
| Shadowmoor (SHM) | 218 | common | nonfoil, foil | — | — |
| Shadowmoor (SHM) | 218 | common | nonfoil, foil | — | — |
Rulings
- 2008-05-01 An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.