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Chemister's Insight

Chemister's Insight {3}{U}

Instant

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Prints (29)

Set#RarityFinishesUSDFoil USD
Ravnica: Clue Edition (CLU) 81 uncommon nonfoil $0.08 —
The List (PLST) GRN-32 uncommon nonfoil $0.10 —
Commander 2020 (C20) 108 uncommon nonfoil $0.30 —
Commander 2020 (C20) 108 uncommon nonfoil — —
Commander 2020 (C20) 108 uncommon nonfoil — —
Commander 2020 (C20) 108 uncommon nonfoil — —
Commander 2020 (C20) 108 uncommon nonfoil — —
Commander 2020 (C20) 108 uncommon nonfoil — —
Commander 2020 (C20) 108 uncommon nonfoil — —
Commander 2020 (C20) 108 uncommon nonfoil — —
Commander 2019 (C19) 80 uncommon nonfoil — —
Commander 2019 (C19) 80 uncommon nonfoil — —
Commander 2019 (C19) 80 uncommon nonfoil — —
Commander 2019 (C19) 80 uncommon nonfoil — —
Commander 2019 (C19) 80 uncommon nonfoil — —
Commander 2019 (C19) 80 uncommon nonfoil $0.19 —
Commander 2019 (C19) 80 uncommon nonfoil — —
Commander 2019 (C19) 80 uncommon nonfoil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil $0.13 $0.42
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —
Guilds of Ravnica (GRN) 32 uncommon nonfoil, foil — —

Rulings

  • 2018-10-05 If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • 2018-10-05 You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
  • 2018-10-05 A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
  • 2018-10-05 If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.