Territorial Dispute {4}{R}{R}
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a land. Players can't play lands.
Prints (8)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Mercadian Masques (MMQ) | 217 | rare | nonfoil, foil | — | — |
| Mercadian Masques (MMQ) | 217 | rare | nonfoil, foil | — | — |
| Mercadian Masques (MMQ) | 217 | rare | nonfoil, foil | $0.44 | $3.78 |
| Mercadian Masques (MMQ) | 217 | rare | nonfoil, foil | — | — |
| Mercadian Masques (MMQ) | 217 | rare | nonfoil, foil | — | — |
| Mercadian Masques (MMQ) | 217 | rare | nonfoil | — | — |
| Mercadian Masques (MMQ) | 217 | rare | nonfoil, foil | — | — |
| Mercadian Masques (MMQ) | 217 | rare | nonfoil, foil | — | — |
Rulings
- 2004-10-04 Does not stop lands from being put onto the battlefield by a spell or ability. It only stops players from taking the action of playing a land.