Aeromunculus {1}{G}{U}
Creature — Homunculus Mutant
Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
2/3
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | $0.08 | $0.27 |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
| Ravnica Allegiance (RNA) | 152 | common | nonfoil, foil | — | — |
Rulings
- 2019-01-25 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
- 2019-01-25 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.