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Aeromunculus

Aeromunculus {1}{G}{U}

Creature — Homunculus Mutant

Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

2/3

Prints (11)

Set#RarityFinishesUSDFoil USD
Ravnica Allegiance (RNA) 152 common nonfoil, foil
Ravnica Allegiance (RNA) 152 common nonfoil, foil
Ravnica Allegiance (RNA) 152 common nonfoil, foil
Ravnica Allegiance (RNA) 152 common nonfoil, foil
Ravnica Allegiance (RNA) 152 common nonfoil, foil $0.08 $0.27
Ravnica Allegiance (RNA) 152 common nonfoil, foil
Ravnica Allegiance (RNA) 152 common nonfoil, foil
Ravnica Allegiance (RNA) 152 common nonfoil, foil
Ravnica Allegiance (RNA) 152 common nonfoil, foil
Ravnica Allegiance (RNA) 152 common nonfoil, foil
Ravnica Allegiance (RNA) 152 common nonfoil, foil

Rulings

  • 2019-01-25 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
  • 2019-01-25 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.