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Aeromunculus

Aeromunculus {1}{G}{U}

Creature — Homunculus Mutant

Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

2/3

Prints (11)

Set#RarityFinishesUSDFoil USD
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —
Ravnica Allegiance (RNA) 152 common nonfoil, foil $0.08 $0.27
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —
Ravnica Allegiance (RNA) 152 common nonfoil, foil — —

Rulings

  • 2019-01-25 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
  • 2019-01-25 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.