Heroes in a Half Shell {W}{U}{B}{R}{G}
Legendary Creature — Mutant Ninja Turtle
Vigilance, menace, trample, haste Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
5/5
Prints (8)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Teenage Mutant Ninja Turtles Eternal (TMC) | 6 | mythic | nonfoil, foil | — | — |
| Teenage Mutant Ninja Turtles Eternal (TMC) | 6 | mythic | nonfoil, foil | — | — |
| Teenage Mutant Ninja Turtles Eternal (TMC) | 6 | mythic | nonfoil, foil | — | — |
| Teenage Mutant Ninja Turtles Eternal (TMC) | 96 | mythic | foil | — | — |
| Teenage Mutant Ninja Turtles Eternal (TMC) | 6 | mythic | nonfoil, foil | $3.04 | $0.76 |
| Teenage Mutant Ninja Turtles Eternal (TMC) | 96 | mythic | foil | — | — |
| Teenage Mutant Ninja Turtles Eternal (TMC) | 96 | mythic | foil | — | — |
| Teenage Mutant Ninja Turtles Eternal (TMC) | 96 | mythic | foil | — | $339.85 |
Rulings
- 2026-01-27 If creatures you control deal combat damage to multiple players at the same time, Heroes in a Half Shell's last ability will trigger for each of those players. When one of those abilities resolves, it will put counters only on Mutants, Ninjas, and/or Turtles that dealt combat damage to the appropriate player.