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Temper

Temper {X}{1}{W}

Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Prints (9)

Set#RarityFinishesUSDFoil USD
Stronghold (STH) 20 uncommon nonfoil
Stronghold (STH) 20 uncommon nonfoil
Stronghold (STH) 20 uncommon nonfoil
Stronghold (STH) 20 uncommon nonfoil
Stronghold (STH) 20 uncommon nonfoil
Stronghold (STH) 20 uncommon nonfoil
Stronghold (STH) 20 uncommon nonfoil
Stronghold (STH) 20 uncommon nonfoil
Stronghold (STH) 20 uncommon nonfoil $0.17

Rulings

  • 2004-10-04 You can make X be larger than the amount of damage, but you only get one counter for each actual point of damage prevented.
  • 2004-10-04 The +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage.