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Temper

Temper {X}{1}{W}

Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Prints (9)

Set#RarityFinishesUSDFoil USD
Stronghold (STH) 20 uncommon nonfoil — —
Stronghold (STH) 20 uncommon nonfoil — —
Stronghold (STH) 20 uncommon nonfoil — —
Stronghold (STH) 20 uncommon nonfoil — —
Stronghold (STH) 20 uncommon nonfoil — —
Stronghold (STH) 20 uncommon nonfoil — —
Stronghold (STH) 20 uncommon nonfoil — —
Stronghold (STH) 20 uncommon nonfoil — —
Stronghold (STH) 20 uncommon nonfoil $0.17 —

Rulings

  • 2004-10-04 You can make X be larger than the amount of damage, but you only get one counter for each actual point of damage prevented.
  • 2004-10-04 The +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage.