Manifold Insights {2}{U}
Sorcery
Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Prints (9)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Commander Anthology Volume II (CM2) | 44 | rare | nonfoil | $0.68 | — |
| Commander 2016 (C16) | 10 | rare | nonfoil | — | — |
| Commander 2016 (C16) | 10 | rare | nonfoil | — | — |
| Commander 2016 (C16) | 10 | rare | nonfoil | — | — |
| Commander 2016 (C16) | 10 | rare | nonfoil | — | — |
| Commander 2016 (C16) | 10 | rare | nonfoil | — | — |
| Commander 2016 (C16) | 10 | rare | nonfoil | $0.68 | — |
| Commander 2016 (C16) | 10 | rare | nonfoil | — | — |
| Commander 2016 (C16) | 10 | rare | nonfoil | — | — |
Rulings
- 2016-11-08 If there aren’t enough nonland cards for each opponent to choose one, all of the nonland cards are put into your hand.
- 2016-11-08 Once the top ten cards of your library are revealed, no player may take any other actions until Manifold Insights has been completely resolved.
- 2016-11-08 After Manifold Insights resolves, if it’s your turn, you may play one of the cards if it’s legal to do so before any other player can take any action.