← Back to browsing
You Come to a River

You Come to a River {1}{U}

Instant

Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Prints (12)

Set#RarityFinishesUSDFoil USD
Alchemy Horizons: Baldur's Gate (HBG) 136 common nonfoil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil $0.32 $0.21
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil
Adventures in the Forgotten Realms (AFR) 83 common nonfoil, foil

Rulings

  • 2021-07-23 Casting this spell and choosing the Find a Crossing mode targeting an attacking creature that has already been blocked won't change or undo that block. It will still get the +1/+0 though.