Gruul Keyrune {3}
Artifact
{T}: Add {R} or {G}. {R}{G}: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | $0.13 | $0.49 |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
| Gatecrash (GTC) | 230 | uncommon | nonfoil, foil | — | — |
Rulings
- 2013-04-15 Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
- 2013-04-15 Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.