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Leyline of the Meek

Leyline of the Meek {2}{W}{W}

Enchantment

If this card is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1.

Prints (12)

Set#RarityFinishesUSDFoil USD
Guildpact (GPT) 10 rare nonfoil, foil
Guildpact (GPT) 10 rare nonfoil, foil
Guildpact (GPT) 10 rare nonfoil, foil
Guildpact (GPT) 10 rare nonfoil, foil
Guildpact (GPT) 10 rare nonfoil, foil
Guildpact (GPT) 10 rare nonfoil, foil
Guildpact (GPT) 10 rare nonfoil, foil
Guildpact (GPT) 10 rare nonfoil, foil $1.48 $3.09
Guildpact (GPT) 10 rare nonfoil, foil
Salvat 2005 (PSAL) J13 rare nonfoil
Salvat 2005 (PSAL) J13 rare nonfoil
Salvat 2005 (PSAL) J13 rare nonfoil

Rulings

  • 2021-03-19 A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
  • 2006-02-01 Leyline of the Meek gives a bonus to creatures only if they're tokens. Cards such as Clone that are copying tokens aren't tokens.