Rune of Speed {1}{R}
Enchantment — Aura Rune
Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | $0.24 | $0.26 |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
| Kaldheim (KHM) | 148 | uncommon | nonfoil, foil | — | — |
Rulings
- 2021-02-05 If the target of an Aura spell is an illegal target as that spell tries to resolve, it won't resolve, it won't enter the battlefield, and none of its enters-the-battlefield triggered abilities will trigger.
- 2021-02-05 Runes can target and be attached to any permanent, even one that isn't currently a creature or an Equipment. You can cast a Rune choosing a Vehicle as the target, for example. The Rune's enters-the-battlefield ability will trigger, and you'll draw a card. The Rune won't do anything while the Vehicle isn't a creature, but if it becomes one later, the appropriate ability will start applying.