West Wind Avatar {5}{G}{G}
Creature — Cat Spirit Avatar
Trample Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.
7/7
Prints (6)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Teenage Mutant Ninja Turtles (TMT) | 137 | uncommon | nonfoil, foil | — | — |
| Teenage Mutant Ninja Turtles (TMT) | 137 | uncommon | nonfoil, foil | — | — |
| Teenage Mutant Ninja Turtles (TMT) | 137 | uncommon | nonfoil, foil | — | — |
| Teenage Mutant Ninja Turtles (TMT) | 137 | uncommon | nonfoil, foil | — | — |
| Teenage Mutant Ninja Turtles (TMT) | 137 | uncommon | nonfoil, foil | — | — |
| Teenage Mutant Ninja Turtles (TMT) | 137 | uncommon | nonfoil, foil | $0.18 | $0.25 |
Rulings
- 2026-01-27 Some disappear abilities, such as those of the above cards, are triggered abilities with intervening if clauses. If a permanent hasn't left the battlefield under your control that turn by the time the disappear ability would trigger, it won't trigger at all.