Carry Away {U}{U}
Enchantment — Aura
Enchant Equipment When this Aura enters, unattach enchanted Equipment. You control enchanted Equipment.
Prints (8)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Darksteel (DST) | 19 | uncommon | nonfoil, foil | — | — |
| Darksteel (DST) | 19 | uncommon | nonfoil, foil | — | — |
| Darksteel (DST) | 19 | uncommon | nonfoil, foil | — | — |
| Darksteel (DST) | 19 | uncommon | nonfoil, foil | — | — |
| Darksteel (DST) | 19 | uncommon | nonfoil, foil | — | — |
| Darksteel (DST) | 19 | uncommon | nonfoil, foil | $0.19 | $0.70 |
| Darksteel (DST) | 19 | uncommon | nonfoil, foil | — | — |
| Darksteel (DST) | 19 | uncommon | nonfoil, foil | — | — |
Rulings
- 2004-12-01 Normally, gaining control of an Equipment doesn't change what it's attached to. However, Carry Away has a triggered ability that unattaches the Equipment from whatever it's attached to. The Equipment's new controller can activate its equip ability to move it onto a creature they control.