Final Fortune {R}{R}
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Prints (29)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Secret Lair Drop (SLD) | 1956 | rare | nonfoil, foil | $17.93 | — |
| Mystery Booster 2 (MB2) | 190 | rare | nonfoil, foil | $8.97 | $88.37 |
| Seventh Edition (7ED) | 182 | rare | nonfoil, foil | — | — |
| Seventh Edition (7ED) | 182 | rare | nonfoil, foil | — | — |
| Seventh Edition (7ED) | 182 | rare | nonfoil, foil | — | — |
| Seventh Edition (7ED) | 182 | rare | nonfoil, foil | — | — |
| Seventh Edition (7ED) | 182 | rare | nonfoil, foil | — | — |
| Seventh Edition (7ED) | 182 | rare | nonfoil, foil | — | — |
| Seventh Edition (7ED) | 182 | rare | nonfoil, foil | — | — |
| Seventh Edition (7ED) | 182 | rare | nonfoil, foil | — | — |
| Seventh Edition (7ED) | 182★ | rare | foil | — | $1232.84 |
| Seventh Edition (7ED) | 182 | rare | nonfoil | $16.87 | — |
| Classic Sixth Edition (6ED) | 175 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 175 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 175 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 175 | rare | nonfoil | $15.15 | — |
| Classic Sixth Edition (6ED) | 175 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 175 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 175 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 175 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 175 | rare | nonfoil | — | — |
| World Championship Decks 1998 (WC98) | br174sb | rare | nonfoil | $12.36 | — |
| Mirage (MIR) | 173 | rare | nonfoil | — | — |
| Mirage (MIR) | 173 | rare | nonfoil | — | — |
| Mirage (MIR) | 173 | rare | nonfoil | — | — |
| Mirage (MIR) | 173 | rare | nonfoil | $21.19 | — |
| Mirage (MIR) | 173 | rare | nonfoil | — | — |
| Mirage (MIR) | 173 | rare | nonfoil | — | — |
| Mirage (MIR) | 173 | rare | nonfoil | — | — |
Rulings
- 2022-12-08 If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
- 2004-10-04 If you end up skipping the extra turn that is gained, you do not lose the game.