Maro's Gone Nuts {G}{G}
Enchantment
Double any effect that doubles. (It quadruples.)
Prints (2)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Mystery Booster Playtest Cards 2021 (CMB2) | 81 | rare | nonfoil | $0.34 | — |
| Mystery Booster Playtest Cards 2019 (CMB1) | 81 | rare | nonfoil | $0.61 | — |
Rulings
- 2019-11-12 Double strike isn’t an effect, so it’s not doubled.
- 2019-11-12 An effect “doubles” if it instructs a player to double something, or if it replaces an event with “double that much,” “twice as many,” or similar.
- 2019-11-12 An effect that increases something by a specific amount (such as the first ability of Jaya, Venerated Firemage) isn’t doubling, even if the result is double the normal result.
- 2019-11-12 If two Maro’s Gone Nuts are on the battlefield, effects that double instead octuple. If three are on the battlefield, effects that double instead sexdecuple, and so on.