Storm World {R}
World Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is 4 minus the number of cards in their hand.
Prints (3)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Masters Edition III (ME3) | 111 | rare | nonfoil, foil | — | — |
| Legends (LEG) | 165 | rare | nonfoil | $42.64 | — |
| Legends (LEG) | 165 | rare | nonfoil | — | — |
Rulings
- 2009-10-01 If the player whose turn it is has four or more cards in their hand as Storm World's ability resolves, the ability just won't do anything that turn.
- 2008-10-01 This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.