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Cathedral Acolyte

Cathedral Acolyte {1}{G}

Creature — Human Cleric

Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered this turn.

1/2

Prints (8)

Set#RarityFinishesUSDFoil USD
Fallout (PIP) 75 uncommon nonfoil, foil
Fallout (PIP) 75 uncommon nonfoil, foil
Fallout (PIP) 603 uncommon foil $9.43
Fallout (PIP) 75 uncommon nonfoil, foil
Fallout (PIP) 75 uncommon nonfoil, foil
Fallout (PIP) 75 uncommon nonfoil, foil $0.37 $1.87
Fallout (PIP) 75 uncommon nonfoil, foil
Fallout (PIP) 75 uncommon nonfoil, foil

Rulings

  • 2024-03-08 The effect of Cathedral Acolyte’s first ability applies to any creature you control with a counter on it, not just ones with +1/+1 counters.
  • 2024-03-08 Once a creature’s ward ability has triggered, causing that creature to lose ward by removing Cathedral Acolyte won’t affect the ability. The appropriate player will still have to pay {1} or see their spell or ability countered.