Cathedral Acolyte {1}{G}
Creature — Human Cleric
Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered this turn.
1/2
Prints (8)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Fallout (PIP) | 75 | uncommon | nonfoil, foil | — | — |
| Fallout (PIP) | 75 | uncommon | nonfoil, foil | — | — |
| Fallout (PIP) | 603 | uncommon | foil | — | $9.43 |
| Fallout (PIP) | 75 | uncommon | nonfoil, foil | — | — |
| Fallout (PIP) | 75 | uncommon | nonfoil, foil | — | — |
| Fallout (PIP) | 75 | uncommon | nonfoil, foil | $0.37 | $1.87 |
| Fallout (PIP) | 75 | uncommon | nonfoil, foil | — | — |
| Fallout (PIP) | 75 | uncommon | nonfoil, foil | — | — |
Rulings
- 2024-03-08 The effect of Cathedral Acolyte’s first ability applies to any creature you control with a counter on it, not just ones with +1/+1 counters.
- 2024-03-08 Once a creature’s ward ability has triggered, causing that creature to lose ward by removing Cathedral Acolyte won’t affect the ability. The appropriate player will still have to pay {1} or see their spell or ability countered.