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Rodeo Pyromancers

Rodeo Pyromancers {3}{R}

Creature — Human Mercenary

Whenever you cast your first spell each turn, add {R}{R}.

3/4

Prints (8)

Set#RarityFinishesUSDFoil USD
Outlaws of Thunder Junction (OTJ) 143 common nonfoil, foil — —
Outlaws of Thunder Junction (OTJ) 143 common nonfoil, foil — —
Outlaws of Thunder Junction (OTJ) 143 common nonfoil, foil — —
Outlaws of Thunder Junction (OTJ) 143 common nonfoil, foil — —
Outlaws of Thunder Junction (OTJ) 143 common nonfoil, foil — —
Outlaws of Thunder Junction (OTJ) 143 common nonfoil, foil — —
Outlaws of Thunder Junction (OTJ) 143 common nonfoil, foil $0.27 $0.19
Outlaws of Thunder Junction (OTJ) 143 common nonfoil, foil — —

Rulings

  • 2024-04-12 Rodeo Pyromancers’s ability isn’t a mana ability. It uses the stack and can be responded to.
  • 2024-04-12 That ability triggers only while Rodeo Pyromancers is on the battlefield. Notably, it won’t trigger on a turn you cast Rodeo Pyromancers, no matter which spell it was.