← Back
Knockout Maneuver

Knockout Maneuver {2}{G}

Sorcery

Put a +1/+1 counter on target creature you control, then it deals damage equal to its power to target creature an opponent controls.

Prints (14)

Set#RarityFinishesUSDFoil USD
Secrets of Strixhaven Mystical Archive (SOA) 54 uncommon nonfoil, foil
Secrets of Strixhaven Mystical Archive (SOA) 54 uncommon nonfoil, foil $0.21 $0.33
Secrets of Strixhaven Mystical Archive (SOA) 54 uncommon nonfoil, foil
Secrets of Strixhaven Mystical Archive (SOA) 54 uncommon nonfoil, foil
Secrets of Strixhaven Mystical Archive (SOA) 119 uncommon nonfoil $0.34
Secrets of Strixhaven Mystical Archive (SOA) 54 uncommon nonfoil, foil
Secrets of Strixhaven Mystical Archive (SOA) 54 uncommon nonfoil, foil
Secrets of Strixhaven Mystical Archive (SOA) 184 uncommon foil $6.01
Tarkir: Dragonstorm (TDM) 147 uncommon nonfoil, foil
Tarkir: Dragonstorm (TDM) 147 uncommon nonfoil, foil
Tarkir: Dragonstorm (TDM) 147 uncommon nonfoil, foil
Tarkir: Dragonstorm (TDM) 147 uncommon nonfoil, foil $0.09 $0.08
Tarkir: Dragonstorm (TDM) 147 uncommon nonfoil, foil
Tarkir: Dragonstorm (TDM) 147 uncommon nonfoil, foil

Rulings

  • 2025-04-04 You can't cast Knockout Maneuver unless you choose a creature you control and a creature an opponent controls as targets.
  • 2025-04-04 If either creature is an illegal target as Knockout Maneuver resolves, the creature you control won't deal damage. If the creature you control is an illegal target, you won't put a +1/+1 counter on it even if it's still on the battlefield.