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The Animus

The Animus {2}

Legendary Artifact

At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. {T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.

Prints (17)

Set#RarityFinishesUSDFoil USD
Assassin's Creed (ACR) 69 rare nonfoil, foil — —
Assassin's Creed (ACR) 168 rare nonfoil, foil $0.32 $0.45
Assassin's Creed (ACR) 69 rare nonfoil, foil — —
Assassin's Creed (ACR) 253 rare etched — —
Assassin's Creed (ACR) 253 rare etched — —
Assassin's Creed (ACR) 168 rare nonfoil, foil — —
Assassin's Creed (ACR) 253 rare etched — —
Assassin's Creed (ACR) 69 rare nonfoil, foil — —
Assassin's Creed (ACR) 168 rare nonfoil, foil — —
Assassin's Creed (ACR) 168 rare nonfoil, foil — —
Assassin's Creed (ACR) 69 rare nonfoil, foil — —
Assassin's Creed (ACR) 69 rare nonfoil, foil $0.36 $0.36
Assassin's Creed (ACR) 168 rare nonfoil, foil — —
Assassin's Creed (ACR) 253 rare etched — —
Assassin's Creed (ACR) 69 rare nonfoil, foil — —
Assassin's Creed (ACR) 253 rare etched — —
Assassin's Creed (ACR) 69 rare nonfoil, foil — —

Rulings

  • 2024-07-05 The target legendary creature copies exactly what was printed on the card in exile and nothing else. It doesn’t copy any information about the object the card was before it was exiled.
  • 2024-07-05 If either one of the targets of The Animus’s last ability is illegal when the ability begins to resolve, nothing will happen when the ability resolves.