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Scurrid Colony

Scurrid Colony {1}{G}

Creature — Squirrel

Reach This creature gets +2/+2 as long as you control eight or more lands.

2/2

Prints (11)

Set#RarityFinishesUSDFoil USD
Strixhaven: School of Mages (STX) 142 common nonfoil, foil
Strixhaven: School of Mages (STX) 142 common nonfoil, foil
Strixhaven: School of Mages (STX) 142 common nonfoil, foil
Strixhaven: School of Mages (STX) 142 common nonfoil, foil
Strixhaven: School of Mages (STX) 142 common nonfoil, foil
Strixhaven: School of Mages (STX) 142 common nonfoil, foil
Strixhaven: School of Mages (STX) 142 common nonfoil, foil
Strixhaven: School of Mages (STX) 142 common nonfoil, foil $0.12 $0.26
Strixhaven: School of Mages (STX) 142 common nonfoil, foil
Strixhaven: School of Mages (STX) 142 common nonfoil, foil
Strixhaven: School of Mages (STX) 142 common nonfoil, foil

Rulings

  • 2021-04-16 If the number of lands you control falls below eight, Scurrid Colony loses the +2/+2 bonus. This may cause it to die to damage that is already marked on it.
  • 2021-04-16 Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to Scurrid Colony may become lethal if the number of lands you control falls below eight.