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Historian's Wisdom

Historian's Wisdom {2}{G}

Enchantment — Aura

Enchant artifact or creature When this Aura enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.

Prints (11)

Set#RarityFinishesUSDFoil USD
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil $0.11 $0.20
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 192 uncommon nonfoil, foil

Rulings

  • 2022-02-18 Historian's Wisdom has an intervening "if" clause in its triggered ability. This means that you will draw a card only if the enchanted permanent is a creature with the greatest power both at the time the ability triggers and at the time that it resolves.
  • 2022-02-18 If the enchanted creature leaves the battlefield in response to the triggered ability but the Aura is still on the battlefield, the Aura will be put into its owner's graveyard as a state-based action. In that case, the last time it was on the battlefield, it wasn't enchanting a permanent, and its controller will not draw a card.