← Back
Malcolm, the Eyes

Malcolm, the Eyes {U}{R}

Legendary Creature — Siren Pirate

Flying, haste Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

2/2

Prints (18)

Set#RarityFinishesUSDFoil USD
Outlaws of Thunder Junction (OTJ) 219 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 219 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 295 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 219 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 295 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 295 rare nonfoil, foil $0.30 $0.41
Outlaws of Thunder Junction (OTJ) 219 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 219 rare nonfoil, foil $0.31 $0.23
Outlaws of Thunder Junction (OTJ) 219 rare nonfoil, foil
Outlaws of Thunder Junction Promos (POTJ) 219p rare nonfoil, foil $0.36 $0.29
Outlaws of Thunder Junction (OTJ) 295 rare nonfoil, foil
Outlaws of Thunder Junction Promos (POTJ) 219s rare foil $0.57
Outlaws of Thunder Junction (OTJ) 295 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 295 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 295 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 219 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 219 rare nonfoil, foil
Outlaws of Thunder Junction (OTJ) 295 rare nonfoil, foil

Rulings

  • 2024-04-12 Spells that were cast before Malcolm entered the battlefield count. If Malcolm was the first spell you cast this turn, the next spell you cast this turn is your second spell.