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Swarm Surge

Swarm Surge {2}{B}

Sorcery

Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

Prints (11)

Set#RarityFinishesUSDFoil USD
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —
Battle for Zendikar (BFZ) 100 common nonfoil, foil $0.04 $0.36
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —
Battle for Zendikar (BFZ) 100 common nonfoil, foil — —

Rulings

  • 2015-08-25 If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
  • 2015-08-25 A colorless creature given first strike by Swarm Surge won’t lose first strike if it stops being colorless later in the turn.
  • 2015-08-25 Devoid works in all zones, not just on the battlefield.
  • 2015-08-25 Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
  • 2015-08-25 A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
  • 2015-08-25 Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.