Wild Defiance {2}{G}
Enchantment
Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | $0.59 | $2.37 |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
| Avacyn Restored (AVR) | 203 | rare | nonfoil, foil | — | — |
Rulings
- 2012-05-01 Wild Defiance’s ability will resolve before that instant or sorcery spell.
- 2012-05-01 If an instant or sorcery spell targets the same creature you control more than once, Wild Defiance will trigger only once.