Heroism {2}{W}
Enchantment
Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.
Prints (1)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Fallen Empires (FEM) | 6 | uncommon | nonfoil | $0.14 | — |
Rulings
- 2004-10-04 The cost to avoid the penalty must be paid when the ability resolves. You can’t wait until later to do so.
- 2004-10-04 Paying the Heroism cost to allow a creature to deal damage does not prevent other effects from preventing it from dealing damage. Paying the cost only prevents the Heroism effect.