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Heroism

Heroism {2}{W}

Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.

Prints (1)

Set#RarityFinishesUSDFoil USD
Fallen Empires (FEM) 6 uncommon nonfoil $0.14

Rulings

  • 2004-10-04 The cost to avoid the penalty must be paid when the ability resolves. You can’t wait until later to do so.
  • 2004-10-04 Paying the Heroism cost to allow a creature to deal damage does not prevent other effects from preventing it from dealing damage. Paying the cost only prevents the Heroism effect.