Inaction Injunction {1}{U}
Sorcery
Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card.
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | $0.05 | $0.43 |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
| Return to Ravnica (RTR) | 41 | common | nonfoil, foil | — | — |
Rulings
- 2013-04-15 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
- 2013-04-15 If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
- 2013-04-15 When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
- 2013-04-15 Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
- 2013-04-15 If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
- 2013-04-15 If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.