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Distinguished Conjurer

Distinguished Conjurer {1}{W}

Creature — Human Wizard

Whenever another creature you control enters, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.

1/2

Prints (15)

Set#RarityFinishesUSDFoil USD
Modern Horizons 3 (MH3) 264 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 264 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 264 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 264 uncommon nonfoil, foil $0.27 $0.30
Modern Horizons 3 (MH3) 264 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 264 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 264 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 264 uncommon nonfoil, foil
Jumpstart 2022 (J22) 4 uncommon nonfoil
Jumpstart 2022 (J22) 4 uncommon nonfoil
Jumpstart 2022 (J22) 4 uncommon nonfoil
Jumpstart 2022 (J22) 4 uncommon nonfoil
Jumpstart 2022 (J22) 4 uncommon nonfoil
Jumpstart 2022 (J22) 4 uncommon nonfoil $0.37
Jumpstart 2022 (J22) 4 uncommon nonfoil

Rulings

  • 2022-12-02 If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • 2022-12-02 Distinguished Conjurer's first ability triggers whenever any creature other than itself enters the battlefield under your control, including those returned by its last ability.
  • 2022-12-02 When the card exiled by the second ability returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.