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Wrangle

Wrangle {1}{R}

Sorcery

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

Prints (12)

Set#RarityFinishesUSDFoil USD
Aether Revolt (AER) 101 common nonfoil, foil
Aether Revolt (AER) 101 common nonfoil, foil
Aether Revolt (AER) 101 common nonfoil, foil
Aether Revolt (AER) 101 common nonfoil, foil
Aether Revolt (AER) 101 common nonfoil, foil $0.22 $0.98
Aether Revolt (AER) 101 common nonfoil, foil
Aether Revolt (AER) 101 common nonfoil, foil
Aether Revolt (AER) 101 common nonfoil, foil
Aether Revolt (AER) 101† common nonfoil
Aether Revolt (AER) 101 common nonfoil, foil
Aether Revolt (AER) 101 common nonfoil, foil
Aether Revolt (AER) 101 common nonfoil, foil

Rulings

  • 2017-02-09 If the target creature’s power becomes 5 or greater as you gain control of it (perhaps because an enchantment gives creatures you control +1/+1), Wrangle will continue to resolve as normal. The creature will still be untapped and gain haste until end of turn, and you’ll still control it until end of turn.
  • 2017-02-09 Wrangle can target any creature with power 4 or less, even one that you already control or that is already untapped.