Nexus Mentality {3}{U}
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Move all counters from target nonland permanent you control onto another target nonland permanent you control. • Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.
Prints (10)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Secrets of Strixhaven Commander (SOC) | 71 | rare | nonfoil | $0.48 | — |
| Secrets of Strixhaven Commander (SOC) | 71 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 71 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 71 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 21 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 21 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 21 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 21 | rare | nonfoil | $0.39 | — |
| Secrets of Strixhaven Commander (SOC) | 21 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 21 | rare | nonfoil | — | — |
Rulings
- 2026-03-20 There's no extra bonus if you control more than one commander.
- 2026-03-20 Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
- 2026-03-20 The commander you control doesn't have to be your commander.
- 2026-03-20 To move a counter from one permanent to another, the counter is removed from the first permanent and put onto the second. Any abilities that care about a counter being removed from or placed on a permanent will apply.
- 2026-03-20 Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.