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Striking Sliver

Striking Sliver {R}

Creature — Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

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Prints (17)

Set#RarityFinishesUSDFoil USD
Commander Masters (CMM) 882 common nonfoil — —
Commander Masters (CMM) 882 common nonfoil — —
Commander Masters (CMM) 882 common nonfoil — —
Commander Masters (CMM) 882 common nonfoil $0.99 —
Secret Lair Drop (SLD) 644 rare foil — $44.89
Jumpstart: Historic Horizons (J21) 522 common nonfoil — —
Magic 2014 (M14) 157 common nonfoil, foil — —
Magic 2014 (M14) 157 common nonfoil, foil — —
Magic 2014 (M14) 157 common nonfoil, foil — —
Magic 2014 (M14) 157 common nonfoil, foil — —
Magic 2014 (M14) 157 common nonfoil, foil $0.37 $5.43
Magic 2014 (M14) 157 common nonfoil, foil — —
Magic 2014 (M14) 157 common nonfoil, foil — —
Magic 2014 (M14) 157 common nonfoil, foil — —
Magic 2014 (M14) 157 common nonfoil, foil — —
Magic 2014 (M14) 157 common nonfoil, foil — —
Magic 2014 (M14) 157 common nonfoil, foil — —

Rulings

  • 2013-07-01 Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
  • 2013-07-01 If Striking Sliver leaves the battlefield after Sliver creatures you control have dealt first-strike damage but before regular combat damage, those Slivers won’t deal regular combat damage (unless they have double strike for some reason).
  • 2013-07-01 If you change the creature type of a Sliver you control so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures you control.