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Armory Mice

Armory Mice {1}{W}

Creature — Mouse

Celebration — This creature gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.

3/1

Prints (8)

Set#RarityFinishesUSDFoil USD
Wilds of Eldraine (WOE) 3 common nonfoil, foil
Wilds of Eldraine (WOE) 3 common nonfoil, foil
Wilds of Eldraine (WOE) 3 common nonfoil, foil
Wilds of Eldraine (WOE) 3 common nonfoil, foil $0.07 $0.10
Wilds of Eldraine (WOE) 3 common nonfoil, foil
Wilds of Eldraine (WOE) 3 common nonfoil, foil
Wilds of Eldraine (WOE) 3 common nonfoil, foil
Wilds of Eldraine (WOE) 3 common nonfoil, foil

Rulings

  • 2023-09-01 Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.
  • 2023-09-01 The permanents that entered the battlefield don't need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.
  • 2023-09-01 Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.
  • 2023-09-01 Each celebration ability has a different effect.
  • 2023-09-01 Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won't get more powerful if more than two permanents entered the battlefield under your control in a turn.