City of Solitude {2}{G}
Enchantment
Players can cast spells and activate abilities only during their own turns.
Prints (10)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| World Championship Decks 1997 (WC97) | sg102sb | rare | nonfoil | $7.73 | — |
| Visions (VIS) | 102 | rare | nonfoil | — | — |
| Visions (VIS) | 102 | rare | nonfoil | — | — |
| Visions (VIS) | 102 | rare | nonfoil | — | — |
| Visions (VIS) | 102 | rare | nonfoil | — | — |
| Visions (VIS) | 102 | rare | nonfoil | — | — |
| Visions (VIS) | 102 | rare | nonfoil | $29.73 | — |
| Visions (VIS) | 102 | rare | nonfoil | — | — |
| Visions (VIS) | 102 | rare | nonfoil | — | — |
| Visions (VIS) | 102 | rare | nonfoil | — | — |
Rulings
- 2009-10-01 This stops players from activating mana abilities.
- 2004-10-04 City of Solitude can affect abilities of cards that are not on the battlefield because it prevents players from activating those abilities.
- 2004-10-04 City of Solitude does not stop triggered abilities from being put on the stack. They are never “activated”.