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Full Steam Ahead

Full Steam Ahead {3}{G}{G}

Sorcery

Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."

Prints (8)

Set#RarityFinishesUSDFoil USD
Outlaws of Thunder Junction (OTJ) 164 uncommon nonfoil, foil $0.14 $0.11
Outlaws of Thunder Junction (OTJ) 164 uncommon nonfoil, foil
Outlaws of Thunder Junction (OTJ) 164 uncommon nonfoil, foil
Outlaws of Thunder Junction (OTJ) 164 uncommon nonfoil, foil
Outlaws of Thunder Junction (OTJ) 164 uncommon nonfoil, foil
Outlaws of Thunder Junction (OTJ) 164 uncommon nonfoil, foil
Outlaws of Thunder Junction (OTJ) 164 uncommon nonfoil, foil
Outlaws of Thunder Junction (OTJ) 164 uncommon nonfoil, foil

Rulings

  • 2024-04-12 Full Steam Ahead affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +2/+2 or gain any of the listed abilities.
  • 2024-04-12 A creature with menace and “This creature can’t be blocked by more than one creature” can’t be blocked at all.