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Timely Reinforcements

Timely Reinforcements {2}{W}

Sorcery

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

Prints (13)

Set#RarityFinishesUSDFoil USD
Historic Anthology 3 (HA3) 5 uncommon nonfoil
The List (PLST) M12-40 uncommon nonfoil $0.29
Magic 2012 (M12) 40 uncommon nonfoil, foil
Magic 2012 (M12) 40 uncommon nonfoil, foil
Magic 2012 (M12) 40 uncommon nonfoil, foil
Magic 2012 (M12) 40 uncommon nonfoil, foil
Magic 2012 (M12) 40 uncommon nonfoil, foil
Magic 2012 (M12) 40 uncommon nonfoil, foil $0.25 $0.74
Magic 2012 (M12) 40 uncommon nonfoil, foil
Magic 2012 (M12) 40 uncommon nonfoil, foil
Magic 2012 (M12) 40 uncommon nonfoil, foil
Magic 2012 (M12) 40 uncommon nonfoil, foil
Magic 2012 (M12) 40 uncommon nonfoil, foil

Rulings

  • 2011-09-22 In a Two-Headed Giant game, you’ll compare your team’s life total with the opposing team’s life total. You’ll then compare the number of creatures you control (ignoring creatures your teammate controls) to the number of creatures each opponent controls separately.
  • 2011-09-22 You compare life totals with each of your opponents when Timely Reinforcements resolves. At that time, if you have less life than an opponent, you’ll gain 6 life. Similarly, you compare the number of creatures you control with the number of creatures each opponent controls when Timely Reinforcements resolves.
  • 2011-09-22 In a multiplayer game, you consider each opponent. If you have less life than one of your opponents and fewer creatures than one of your opponents (although this may be a different opponent), you’ll get both bonuses.