Cursed Totem {2}
Artifact
Activated abilities of creatures can't be activated.
Prints (28)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil, etched | $1.18 | $4.98 |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| Modern Horizons 2 (MH2) | 295 | rare | nonfoil, foil | — | — |
| World Championship Decks 2000 (WC00) | tvdl278sb | rare | nonfoil | $9.01 | — |
| Classic Sixth Edition (6ED) | 278 | rare | nonfoil | $3.58 | — |
| Classic Sixth Edition (6ED) | 278 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 278 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 278 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 278 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 278 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 278 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 278 | rare | nonfoil | — | — |
| Classic Sixth Edition (6ED) | 278 | rare | nonfoil | — | — |
| Mirage (MIR) | 299 | rare | nonfoil | — | — |
| Mirage (MIR) | 299 | rare | nonfoil | — | — |
| Mirage (MIR) | 299 | rare | nonfoil | — | — |
| Mirage (MIR) | 299 | rare | nonfoil | — | — |
| Mirage (MIR) | 299 | rare | nonfoil | — | — |
| Mirage (MIR) | 299 | rare | nonfoil | $9.42 | — |
| Mirage (MIR) | 299 | rare | nonfoil | — | — |
Rulings
- 2021-06-18 Cursed Totem doesn't stop players from activating abilities of creature cards that aren't on the battlefield, such as cycling or unearth.
- 2021-06-18 Other abilities of creatures, including static abilities and triggered abilities, are unaffected.
- 2021-06-18 Cursed Totem stops players from activating mana abilities of creatures.
- 2021-06-18 Activated abilities of noncreature permanents that would make them become creatures (such as a Vehicle's crew ability) can still be activated. Once they become creatures, any abilities they have cannot be activated.
- 2016-06-08 Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.