Rhystic Cave
Land
{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
Prints (8)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Prophecy (PCY) | 142 | uncommon | nonfoil, foil | — | — |
| Prophecy (PCY) | 142 | uncommon | nonfoil, foil | — | — |
| Prophecy (PCY) | 142 | uncommon | nonfoil, foil | — | — |
| Prophecy (PCY) | 142 | uncommon | nonfoil, foil | $0.35 | $10.85 |
| Prophecy (PCY) | 142 | uncommon | nonfoil, foil | — | — |
| Prophecy (PCY) | 142 | uncommon | nonfoil, foil | — | — |
| Prophecy (PCY) | 142 | uncommon | nonfoil, foil | — | — |
| Prophecy (PCY) | 142 | uncommon | nonfoil, foil | — | — |
Rulings
- 2004-10-04 Each player (starting with the current player and going in turn order) gets the option to pay when this ability resolves.
- 2004-10-04 If a player pays {1}, Rhystic Cave does not produce any mana, and is not considered to have been tapped for mana. Things which trigger of the land being tapped for mana will not trigger.
- 2004-10-04 The card’s ability has errata so you can’t activate the ability during casting of a spell or activating of an ability. This prevents you from getting into a position where someone paying {1} could stop you from having enough mana to pay for the spell. If you want to use it pay for a spell or ability, you need to use this card before you start the casting or activating.