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Guiding Voice

Guiding Voice {W}

Sorcery

Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Prints (11)

Set#RarityFinishesUSDFoil USD
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil
Strixhaven: School of Mages (STX) 19 common nonfoil, foil $0.07 $0.10

Rulings

  • 2021-04-16 If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
  • 2021-04-16 If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
  • 2021-04-16 If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
  • 2021-04-16 If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.