Distract the Guards {1}{W}{W}
Sorcery
Freerunning {1}{W} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Create three 1/1 white Human Rogue creature tokens.
Prints (12)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Assassin's Creed (ACR) | 174 | uncommon | etched | — | — |
| Assassin's Creed (ACR) | 174 | uncommon | etched | — | — |
| Assassin's Creed (ACR) | 3 | uncommon | nonfoil, foil | — | — |
| Assassin's Creed (ACR) | 3 | uncommon | nonfoil, foil | — | — |
| Assassin's Creed (ACR) | 3 | uncommon | nonfoil, foil | $0.22 | $0.35 |
| Assassin's Creed (ACR) | 3 | uncommon | nonfoil, foil | — | — |
| Assassin's Creed (ACR) | 3 | uncommon | nonfoil, foil | — | — |
| Assassin's Creed (ACR) | 174 | uncommon | etched | — | — |
| Assassin's Creed (ACR) | 3 | uncommon | nonfoil, foil | — | — |
| Assassin's Creed (ACR) | 174 | uncommon | etched | — | — |
| Assassin's Creed (ACR) | 174 | uncommon | etched | — | — |
| Assassin's Creed (ACR) | 3 | uncommon | nonfoil, foil | — | — |
Rulings
- 2024-07-05 Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.