Nature's Wrath {4}{G}{G}
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.
Prints (7)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Masters Edition II (ME2) | 172 | rare | nonfoil, foil | — | — |
| Alliances (ALL) | 98 | rare | nonfoil | — | — |
| Alliances (ALL) | 98 | rare | nonfoil | — | — |
| Alliances (ALL) | 98 | rare | nonfoil | — | — |
| Alliances (ALL) | 98 | rare | nonfoil | $3.36 | — |
| Alliances (ALL) | 98 | rare | nonfoil | — | — |
| Alliances (ALL) | 98 | rare | nonfoil | — | — |
Rulings
- 2008-10-01 Nature's Wrath cares about who puts the permanent onto the battlefield, not under whose control the permanent enters.
- 2004-10-04 A single permanent may cause both the second and third abilities to trigger. For example, Underground Sea is both an Island and a Swamp, and Skeleton Ship is both blue and black.