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Brass Squire

Brass Squire {3}

Artifact Creature — Myr

{T}: Attach target Equipment you control to target creature you control.

1/3

Prints (20)

Set#RarityFinishesUSDFoil USD
Commander Legends (CMR) 460 uncommon nonfoil, foil
Commander Legends (CMR) 460 uncommon nonfoil, foil
Commander Legends (CMR) 460 uncommon nonfoil $1.00
Commander Legends (CMR) 460 uncommon nonfoil, foil
Commander Legends (CMR) 460 uncommon nonfoil, foil
Commander Legends (CMR) 460 uncommon nonfoil, foil
Commander Legends (CMR) 460 uncommon nonfoil, foil
Commander Legends (CMR) 460 uncommon nonfoil, foil
Commander Legends (CMR) 460 uncommon nonfoil, foil
Commander Legends (CMR) 460 uncommon nonfoil, foil
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil $2.73 $14.85
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil
Mirrodin Besieged (MBS) 101 uncommon nonfoil, foil

Rulings

  • 2011-06-01 Unlike the equip ability, Brass Squire's ability can be activated whenever you could cast an instant.
  • 2011-06-01 If one of the targets is illegal when the activated ability resolves, nothing will happen and the Equipment won't move. Notably, if an opponent gains control of either target in response, the Equipment won't move.