Break Through the Line {1}{R}
Enchantment
{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | $0.41 | $1.18 |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
| Fate Reforged (FRF) | 94 | uncommon | nonfoil, foil | — | — |
Rulings
- 2014-11-24 If the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if the creature’s power is raised above 2 after the ability resolves, it will still have haste and can’t be blocked that turn.