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Haste Magic

Haste Magic {1}{R}

Instant

Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.

Prints (6)

Set#RarityFinishesUSDFoil USD
Final Fantasy (FIN) 140 common nonfoil, foil
Final Fantasy (FIN) 140 common nonfoil, foil
Final Fantasy (FIN) 140 common nonfoil, foil
Final Fantasy (FIN) 140 common nonfoil, foil
Final Fantasy (FIN) 140 common nonfoil, foil $0.20 $0.22
Final Fantasy (FIN) 140 common nonfoil, foil

Rulings

  • 2025-06-06 You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty and only if you have an available land play remaining.