Liar's Pendulum {1}
Artifact
{2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
Prints (9)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Mirrodin (MRD) | 196 | rare | nonfoil, foil | — | — |
| Mirrodin (MRD) | 196 | rare | nonfoil, foil | — | — |
| Mirrodin (MRD) | 196 | rare | nonfoil, foil | — | — |
| Mirrodin (MRD) | 196 | rare | nonfoil, foil | $0.69 | $5.20 |
| Mirrodin (MRD) | 196 | rare | nonfoil, foil | — | — |
| Mirrodin (MRD) | 196 | rare | nonfoil, foil | — | — |
| Mirrodin (MRD) | 196 | rare | nonfoil, foil | — | — |
| Mirrodin (MRD) | 196 | rare | nonfoil, foil | — | — |
| Mirrodin (MRD) | 196 | rare | nonfoil, foil | — | — |
Rulings
- 2004-12-01 After the opponent has guessed, you may reveal your hand. If your opponent was wrong, you draw a card. If your opponent was right, you don’t draw a card.
- 2004-12-01 You can’t draw a card if you don’t reveal your hand.
- 2004-12-01 You reveal your hand only if you choose to, regardless of whether your opponent guessed right or wrong.
- 2004-12-01 First you name a card. Then the targeted opponent guesses whether the card is in your hand.