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Kishla Village

Kishla Village

Land

This land enters tapped unless you control an Island or a Swamp. {T}: Add {G}. {3}{G}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Prints (14)

Set#RarityFinishesUSDFoil USD
Tarkir: Dragonstorm Promos (PTDM) 259s rare foil $1.59
Tarkir: Dragonstorm (TDM) 259 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 259 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 396 rare nonfoil, foil $0.39 $0.74
Tarkir: Dragonstorm (TDM) 396 rare nonfoil, foil
Tarkir: Dragonstorm Promos (PTDM) 259p rare nonfoil, foil $0.47 $0.39
Tarkir: Dragonstorm (TDM) 259 rare nonfoil, foil $0.32 $0.31
Tarkir: Dragonstorm (TDM) 259 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 396 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 396 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 259 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 396 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 259 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 396 rare nonfoil, foil

Rulings

  • 2025-04-04 You must already control an Island or a Swamp as Kishla Village enters for it to enter untapped. If it enters at the same time as an Island or Swamp when you control no other Islands or Swamps, it will enter tapped.