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Predators' Hour

Predators' Hour {1}{B}

Sorcery

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."

Prints (21)

Set#RarityFinishesUSDFoil USD
Magic Online Promos (PRM) 95331 rare nonfoil, foil
Outlaws of Thunder Junction Commander (OTC) 147 rare nonfoil $0.37
Outlaws of Thunder Junction Commander (OTC) 147 rare nonfoil
Outlaws of Thunder Junction Commander (OTC) 147 rare nonfoil
Outlaws of Thunder Junction Commander (OTC) 147 rare nonfoil
Outlaws of Thunder Junction Commander (OTC) 147 rare nonfoil
Outlaws of Thunder Junction Commander (OTC) 147 rare nonfoil
Crimson Vow Commander (VOC) 21 rare nonfoil, foil
Crimson Vow Commander (VOC) 59 rare nonfoil, foil
Crimson Vow Commander (VOC) 21 rare nonfoil, foil
Crimson Vow Commander (VOC) 59 rare nonfoil, foil
Crimson Vow Commander (VOC) 21 rare nonfoil, foil
Crimson Vow Commander (VOC) 59 rare nonfoil, foil
Crimson Vow Commander (VOC) 21 rare nonfoil, foil
Crimson Vow Commander (VOC) 21 rare nonfoil, foil
Crimson Vow Commander (VOC) 21 rare nonfoil, foil
Crimson Vow Commander (VOC) 21 rare nonfoil, foil
Crimson Vow Commander (VOC) 59 rare nonfoil $0.48
Crimson Vow Commander (VOC) 21 rare nonfoil $0.35
Crimson Vow Commander (VOC) 21 rare nonfoil, foil
Crimson Vow Commander (VOC) 21 rare nonfoil, foil

Rulings

  • 2021-11-19 You must pay all costs to play cards exiled this way, and you must follow all normal timing permissions and restrictions. For example, if you play a land this way, you may do so only during your main phase while the stack is empty and only if you haven't yet played a land (unless another effect allows you to play additional lands).