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Spin into Myth

Spin into Myth {4}{U}

Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Prints (11)

Set#RarityFinishesUSDFoil USD
The List (PLST) ARC-8 uncommon nonfoil $0.16
Archenemy (ARC) 8 uncommon nonfoil $0.25
Future Sight (FUT) 60 uncommon nonfoil, foil $0.30 $1.69
Future Sight (FUT) 60 uncommon nonfoil, foil
Future Sight (FUT) 60 uncommon nonfoil, foil
Future Sight (FUT) 60 uncommon nonfoil, foil
Future Sight (FUT) 60 uncommon nonfoil, foil
Future Sight (FUT) 60 uncommon nonfoil, foil
Future Sight (FUT) 60 uncommon nonfoil, foil
Future Sight (FUT) 60 uncommon nonfoil, foil
Future Sight (FUT) 60 uncommon nonfoil, foil

Rulings

  • 2007-05-01 The opponent chosen for the fateseal action doesn’t have to be the player who controlled the target creature.