Quick-Draw Dagger {3}
Artifact — Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 243 | common | nonfoil, foil | $0.07 | $0.12 |
Rulings
- 2022-04-29 Quick-Draw Dagger doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Quick-Draw Dagger even if you don't control any creatures.