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Force Away

Force Away {1}{U}

Instant

Return target creature to its owner's hand. Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Prints (11)

Set#RarityFinishesUSDFoil USD
Khans of Tarkir (KTK) 40 common nonfoil, foil
Khans of Tarkir (KTK) 40 common nonfoil, foil
Khans of Tarkir (KTK) 40 common nonfoil, foil
Khans of Tarkir (KTK) 40 common nonfoil, foil
Khans of Tarkir (KTK) 40 common nonfoil, foil
Khans of Tarkir (KTK) 40 common nonfoil, foil
Khans of Tarkir (KTK) 40 common nonfoil, foil
Khans of Tarkir (KTK) 40 common nonfoil, foil
Khans of Tarkir (KTK) 40 common nonfoil, foil
Khans of Tarkir (KTK) 40 common nonfoil, foil $0.09 $0.35
Khans of Tarkir (KTK) 40 common nonfoil, foil

Rulings

  • 2014-09-20 Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  • 2014-09-20 Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.