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Umbral Mantle

Umbral Mantle {3}

Artifact — Equipment

Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0}

Prints (11)

Set#RarityFinishesUSDFoil USD
Mystery Booster 2 (MB2) 101 uncommon nonfoil $5.57 —
The List (PLST) SHM-267 uncommon nonfoil $11.23 —
Shadowmoor (SHM) 267 uncommon nonfoil, foil $11.09 $77.50
Shadowmoor (SHM) 267 uncommon nonfoil, foil — —
Shadowmoor (SHM) 267 uncommon nonfoil, foil — —
Shadowmoor (SHM) 267 uncommon nonfoil, foil — —
Shadowmoor (SHM) 267 uncommon nonfoil, foil — —
Shadowmoor (SHM) 267 uncommon nonfoil, foil — —
Shadowmoor (SHM) 267 uncommon nonfoil, foil — —
Shadowmoor (SHM) 267 uncommon nonfoil, foil — —
Shadowmoor (SHM) 267 uncommon nonfoil, foil — —

Rulings

  • 2008-05-01 When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)
  • 2008-05-01 If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't activate that ability, unless the creature has haste.
  • 2008-05-01 If the permanent is already untapped, you can't activate its {Q} ability. That's because you can't pay the "Untap this permanent" cost.